Racing game news

Discussion not focusing on a single game or series. Also forum-related matters.

Re: Racing game news

Postby Ghegs » Mon Oct 30, 2017 5:12 pm

Codemasters is to release ONRUSH, a new arcade racer in summer 2018. The trailer looks to have a very Motorstorm-esque vibe, though no actual gameplay is shown.

A bit odd, but the site only mentions PS4 and Xbox One versions, no PC. But seeing how the last time Codemasters released a console racing game without a PC version was around 00's in the PS1 era, I'm fairly confident the game will see a PC release as well.
Speed is the magic that gives us direction
User avatar
Ghegs
 
Posts: 1623
Joined: Sun Aug 19, 2012 7:50 pm

Re: Racing game news

Postby itsgood2slide » Mon Oct 30, 2017 9:18 pm

Ghegs wrote:The trailer looks to have a very Motorstorm-esque vibe


It's the return of Evolution Studios : )
User avatar
itsgood2slide
 
Posts: 158
Joined: Sat Jan 11, 2014 10:29 pm
Location: Somewhere in the Southwest

Re: Racing game news

Postby bVork » Tue Oct 31, 2017 7:08 pm

This has been confirmed to be coming to PC at a later date. It's a bit of a shame but at least it is getting a PC version.
User avatar
bVork
 
Posts: 50
Joined: Wed Aug 22, 2012 6:49 am

Re: Racing game news

Postby spectre » Wed Nov 01, 2017 6:53 am

Onrush is going to come out at a good time. I sense that people crave an arcade racer. Never played a motorstorm game but this looks pretty crazy to me.
User avatar
spectre
 
Posts: 78
Joined: Wed Aug 24, 2016 6:52 am

Re: Racing game news

Postby d123456 » Thu Nov 02, 2017 5:00 pm

spectre wrote:Onrush is going to come out at a good time. I sense that people crave an arcade racer. Never played a motorstorm game but this looks pretty crazy to me.

This Onrush is just a console racer, nothing arcadey about it. Indeed if this looks like fun to you, just check out any Motorstorm game on PS2/PS3 and probably some psps or vita ports exist too.
User avatar
d123456
 
Posts: 151
Joined: Sat Apr 06, 2013 4:04 pm
Location: Netherlands

Re: Racing game news

Postby Thunderer » Mon Nov 06, 2017 12:09 am

bVork wrote:This has been confirmed to be coming to PC at a later date. It's a bit of a shame but at least it is getting a PC version.

Better'd hoping they don't deliberately fuck up the PC port this time then.

Nevertheless I'd like to see mainstream's reception upon its release considering last time before the genre's death Burnout style racers has been widely labeled as something negative.

just check out any Motorstorm game on PS2/PS3 and probably some psps or vita ports exist too.

Personally I consider Arctic Edge (the one on PS2/PSP) to be very mediocre though. Perhaps it has to do with its weird ass AI (sometimes they rubber bands like hell, sometimes they forgot how to turn).
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby Ghegs » Mon Dec 04, 2017 3:57 pm

VR Stock Car Racers is due out in a few days and it looks like it could be a fun Daytona USA-type of thing. Unfortunately, it's VR only. However, I asked on the Steam forums if there were any plans for a non-VR version to be released, and the developers responded that if they get enough requests, they'll think about it. So hey, tell 'em you'd be interested and let's see what happens.
Speed is the magic that gives us direction
User avatar
Ghegs
 
Posts: 1623
Joined: Sun Aug 19, 2012 7:50 pm

Re: Racing game news

Postby itsgood2slide » Tue Dec 05, 2017 1:23 pm

Thank you for sharing. If they were to port it to PSVR I would definitely give it a go!
User avatar
itsgood2slide
 
Posts: 158
Joined: Sat Jan 11, 2014 10:29 pm
Location: Somewhere in the Southwest

Re: Racing game news

Postby Ghegs » Thu Dec 07, 2017 11:28 am


youtu.be/kRHGqBHlbNY

Antigraviator is set to become the latest in the line of futuristic racing games with weapons. Out in Q2 2018 for PS4, Xbox One and PC via Steam.
Speed is the magic that gives us direction
User avatar
Ghegs
 
Posts: 1623
Joined: Sun Aug 19, 2012 7:50 pm

Re: Racing game news

Postby skoeldpadda » Thu Dec 07, 2017 1:35 pm

Wow. That will be, what, the sixth or seventh of the type in the past two or three years ?
I'm glad Wipeout-likes have their chance to shine in the current nostalgia-filled gaming industry, but they do so little to differenciate themselves (from each other and from their originator, which is even still running today)...

I remember the nineties having their faire share of the "futuristic racing games with weapons", but you had Extreme-G, Dethkarz, MegaRace, Jet Moto, Killer Loop, Scorcher... Even some without weapons like pod, Powerslide or Motorhead. They were everywhere. And yet, you couldn't really mistake one from another.
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby Ghegs » Thu Dec 07, 2017 3:23 pm

This one does look to be chipped right off the Wipeout tree. With the bulky craft that look to have a lot of weight to them, you could've told me the footage was from Formula Fusion and I would've believed it.

Still, maybe the customization aspects brings some fresh air to it. We'll see.

That segues nicely into Break Arts II which is also a futuristic racing game out soon, only it has mechs and has absolutely ridiculous amount of customization options. Think Armored Core where you can set individual components to different parts on the mech while trying to keep the whole thing under a weight limit.
Speed is the magic that gives us direction
User avatar
Ghegs
 
Posts: 1623
Joined: Sun Aug 19, 2012 7:50 pm

Re: Racing game news

Postby skoeldpadda » Thu Dec 07, 2017 3:49 pm

Yeah. That one I'm curious about.
The first one was a mobile game. I've never tried it, but from what I've read, it's quite obtuse, has a bad framerate, and is really hard to play due to the control scheme. Coming to PC, it still honestly looks to be half unplayable even with a proper controller, but it also looks like the closest thing you could get from an hypothetical Virtual On Racing, and that really intrigues me.
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby Thunderer » Fri Dec 08, 2017 3:18 am

The first game is not worth at all. Atrociously bad graphics (looks like early PSX era game with lens flare abuse), extremely clunky handling (including weapon controls) and non-existent track design.

It's as if the game's made for you to spent more time customizing mecha than doing the actual race itself.
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby skoeldpadda » Fri Dec 08, 2017 12:06 pm

Well, that's the point with making follow-ups, right ? Try to do a better job ?


...Maybe ? :P
(I frankly don't hold much hope, but I'll try it anyway.)
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby Thunderer » Fri Dec 08, 2017 12:31 pm

At least for the sequel looks much better than its predecessor and I don't give any fuck for the gameplay. I need something for my Japanese mecha customizing sim itch right now that there'll likely won't be any new Armored Core until the next couple of years.
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby AkumajoBelmont » Sun Dec 10, 2017 11:34 am

In regards to Antigraviator, there's a demo up on itch.io... at least using the itch.io Client. I downloaded it a while back, but it doesn't seem to be there on the web version of the page...

It's definitely promising, though! It's very much FAST Racing Neo/RMX without the polarity switching. The visuals, music and handling all seem to be inspired by FAST. It's already looking sharp too, and the controls are a decent start, if fairly basic and shallow at the minute. The build I have hints at a traditional air-brake system, but in game at the moment it's basically RT Accelerate, LT Airbrake (depends on the direction you're facing) and A Boost.

I'm really hoping there's some depth added to the controls, because right now, they're perfectly servicable at best, rather than something layered that keeps you coming back for more.

Even going on this build though, the team seems to know what they're doing. It's solid so far, but I can't say I'm not hoping there's a little more personality injected into it at some point. Again though, it's a great foundation.

Here's the itch.io page. If you've got the client, then do have a check to see if it's still able to be downloaded. Maybe they removed the download because of the Steam thing, but I can't be sure, and I'm not willing to uninstall the build just to test, just in case I can't re-download it :P

https://cyberneticwalrus.itch.io/antigraviator
AkumajoBelmont
 
Posts: 36
Joined: Tue Aug 19, 2014 11:05 am

Re: Racing game news

Postby Ghegs » Sun Dec 10, 2017 7:55 pm


youtu.be/-G4JCOV8hFM

Horizon Chase: World Tour, which was a mobile game from a few years ago that won several accolades, is getting a sequel/remix called Horizon Chase Turbo, out next year for PC and PS4.

Racers following the mold of the original OutRun seem to be coming out of the woodworks in droves.
Speed is the magic that gives us direction
User avatar
Ghegs
 
Posts: 1623
Joined: Sun Aug 19, 2012 7:50 pm

Re: Racing game news

Postby skoeldpadda » Sun Dec 10, 2017 9:31 pm

Oh, that's nice.
Horizon Chase is one of the very best racers on mobile (well, the very best if you ask me :P ). Smooth gameplay, even smoother graphics. That's seriously on my PC waiting list.

Ghegs wrote:Racers following the mold of the original OutRun seem to be coming out of the woodworks in droves.

Indeed.
Note that this one is actually a clone of a clone, sort of. It is very intentionally evocative of Top Gear, the SNES port by Kemco of Lotus Turbo Challenge, which was one of the best Outrun-likes on Amiga/Atari ST (although I've always preferred Crazy Cars III).
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby AkumajoBelmont » Mon Dec 11, 2017 11:57 am

I've been absolutely hanging out for Horizon Chase on PC. The mobile version is great, but I couldn't help but want for a bigger screen whilst playing. Still put a ton of time into it though. This will be another day one purchase for me. There seem to be a lot lately, racing games and not, haha.
AkumajoBelmont
 
Posts: 36
Joined: Tue Aug 19, 2014 11:05 am

Re: Racing game news

Postby skoeldpadda » Mon Dec 11, 2017 8:27 pm

In the trailer category, Milestone has just released one about Gravel's career mode. We knew it was built around the idea of a TV show, well, it looks even stupider (in a good way) than anticipated.


youtu.be/5NU_p7TxBjA

It's not Split/Second level of bonkers, but this game looks like DiRT2 and Sega Rally Revo had a hell of a party :P (And I can't express how thrilled I am to see them going back to their Sega Rally roots)
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby Thunderer » Tue Dec 12, 2017 4:12 am

To be frank my main gripe with Horizon Chase is the overly narrow track designs in contrast of how many opponent cars are there at a time.
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby itsgood2slide » Tue Dec 12, 2017 2:21 pm

skoeldpadda wrote:this game looks like DiRT2 and Sega Rally Revo had a hell of a party :P


Sounds good to me!

The 'Wild Rush' footage certainly looks a lot like Sega Rally's tropical circuits : )
User avatar
itsgood2slide
 
Posts: 158
Joined: Sat Jan 11, 2014 10:29 pm
Location: Somewhere in the Southwest

Re: Racing game news

Postby skoeldpadda » Tue Dec 12, 2017 2:56 pm

Thunderer wrote:To be frank my main gripe with Horizon Chase is the overly narrow track designs in contrast of how many opponent cars are there at a time.

Narrow ?
I get what you mean, but, come on, you're being unfair, here, the tracks are wider that the screen, I don't really think they could do more :P
There's a lot of cars on them, but to be honest, there's not nearly as much cars on track as in Outrun. And they all run at the same speed, no slow traffic cars, all are rivals and the pack is way easier to manage that way. I have a waaayy harder time in certain stages of Outrun2006 (I'll refrain any comment on the original, I just can't figure out how to simply drive that one, I seriously can't pass the second stage of any route).
Plus, they ran away pretty quickly, as they always do in these kind of games, and the only cars you'll really have to worry are the first row immeditely ahead of you at the start. Once they're done, the pack is filed, and overtaking is (relatively) easy. I really think it's just a question of figuring it out. I've had a hard time finding my way on the three or four first tracks, then I got the hang of it - just a little patience, a tightly hit apex, and you can pass five of them in one move.
The real problem I have in this game is catching up with the front three. Sometimes I drive without mistakes (not perfectly, there's a difference) and overtake everybody on the first lap and a half, but then there's these two or three fuckers miles ahead and I can't catch up. I really wish for a fourth or fifth nitro.
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby Thunderer » Sun Dec 17, 2017 10:13 am

Maybe a bit late, but Initial D Arcade Stage 7 is now fully playable on Teknoparrot.
I get what you mean, but, come on, you're being unfair, here, the tracks are wider that the screen, I don't really think they could do more :P

Yeah, probably either it's just me or I'm still not getting used to its control/physics considering how much hours I've spent jumping through various N64/PSX/PSP racers on my phone.
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby Ghegs » Sat Jan 06, 2018 9:24 am

Racing game + visual novel = recently released Nirvana Pilot Yume? Well, it's a SkyRoads-like thing, but still.

Burnout Paradise gets an HD remaster on consoles.
Speed is the magic that gives us direction
User avatar
Ghegs
 
Posts: 1623
Joined: Sun Aug 19, 2012 7:50 pm

Re: Racing game news

Postby Thunderer » Fri Jan 12, 2018 2:06 pm


youtu.be/LZbO4LSTCKE
Could be yet another forgettable racing game of the year. There hasn't been any decent Dakar games ever and the developer's portfolio has nothing worth mentioning.
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby skoeldpadda » Fri Jan 12, 2018 5:52 pm

Thunderer wrote:the developer's portfolio has nothing worth mentioning.

Yea. They predominantly are a 3D studio and they have made graphic assets and assisted development for/on so many random games it's almost unbelievable (including, in our very topic, Kylotonn's WRC and Flatout games). They also make console ports.
From what I've found, this will be the very first game they actually have developped themselves.
I usually like to play devil's advocate, but here, everything I've searched to make me at least believe a tiny bit in this project has ended up scaring me (especially Kylotonn's WRC and Flatout games...)
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby Thunderer » Sun Jan 14, 2018 8:37 am

We seriously need an actually competent arcade racer developer that isn't an impotent European shovelware/outsourcing developer or dubious Russian developers who makes nothing but mobile-quality drift simulators. God knows how long the simulator communities have to keep laughing upon this genre's miserable failures over and over again. :roll:

(Japanese dev no longer count since they consider racing genre to be as good as dead anyway)
Rest in peace Ridge Racer franchise, 1993-2012. Never forget, never forgive.
User avatar
Thunderer
 
Posts: 302
Joined: Thu May 23, 2013 11:27 am
Location: Your Simulation Value

Re: Racing game news

Postby skoeldpadda » Sun Jan 14, 2018 12:19 pm

My hopes for 2018 are on Gravel for the moment, but there's also Racing Apex that's scheduled for release this year, Codemasters' Onrush (by the Motorstorm team) is coming "in the near future", and other nostalgia-filled projects are in the pipes (Horizon Chase Turbo, Slipstream, Drift Stage...), and there's a lot of top down thingies poping out here and there that do look very good (ThunderWheels, Supertrucks Offroad, Apex Racing League)
Sure, the last time we had a big surge in the genre was around 2010-11 (Split Second, Blur, Sonic Racing, Criterion's Hot Pursuit, Motorstorm 3...) and the current trend is towards simulation games, but we've had quite a few actually competent arcades racers in the past few years, things like Formula Fusion (and all of its Wipeout-ish cousins), Distance (which is still in early access, I know, but we've been playing it since 2014, it counts), the Need for Speed games have had a surprising resurgence after the fall of Criterion, even Trackmania has expanded to consoles. They may not have made much headlines compared to the Project CARS games, Assetto Corsa or DiRT Rally, but that's definitely what I'd call competent.
Then again, if by that you mean "that's gonna rock the world the way OutRun, Ridger Racer or Sega Rally did in the past", well... Nope. Not gonna happen. That train has passed a long time ago, even the 2010 wave was washed away in six months, and the "cabinet racer" (and pretty much all of the coin-op industry, actually) is dead indeed. (SEGA still tries, though, they've missed their target with Daytona 3 but they're supposed to release SEGA World Drivers in a few months, and Nintendo -of all studios- has published some amuzing "theme park racers", like Cruis'n Blast last year.)

And don't forget that the simulation community was he butt of the joke for the longest of time, with game controls and physics engines struggling to keep up until GTR and R-Factor in the mid 2000s, and that GTR (and its Simbin brethren) and R-Factor were pretty much the only games to play until, what, 2013 ? When Kickstarter had its big arrival and people started putting money in "indie" projects the big houses wouldn't dare to produce ?
The past three (I'm obviously counting up to 2017, 2018 a just started) years have been BIG for simulation, but here is the point. Three years. On the scale of videogames publishing, that's nothing.
Yan 'skoeldpadda' Holliday. Cabinet driver. Roguelikes PhD. Shmup scholar.
User avatar
skoeldpadda
 
Posts: 29
Joined: Sat Nov 18, 2017 9:50 am
Location: France

Re: Racing game news

Postby wizkid » Sun Jan 14, 2018 6:47 pm

And don't forget that the simulation community was he butt of the joke for the longest of time, with game controls and physics engines struggling to keep up until GTR and R-Factor in the mid 2000s, and that GTR (and its Simbin brethren) and R-Factor were pretty much the only games to play until, what, 2013 ?

yeah, until dirt rally pretty much the only serious rally sim was richard burns rally and that's a 2004 game. i'd say even now serious sims are still a niche, simcades still dominate.
wizkid
 
Posts: 77
Joined: Sat Jan 21, 2017 7:25 am

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest