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Racing Game Database - info & instructions

PostPosted: Mon Jul 07, 2014 5:28 pm
by Ghegs
The RGDB is a repository of racing games, intended to catalogue them and to make it easier for players to discover new games of interest.

The database will only include games where the main objective is about racing, i.e. contests of speed against human/AI or the timer. Vehicular combat games where the winner is decided by kills (e.g. Interstate'76, Twisted Metal games) will not be included. But games like Road Rash, Mario Kart, Wipeout and others that have combat elements are still included, because the main objective in them is still to reach the finish line first.

Sports titles that are basically non-car racing games, like SSX, are included. Some games that don't quite fit the racing criteria, like Crazy Taxi, are still included. These are decided on a case-by-case basis.

The database can be searched through six different attributes. Multiple attributes can be used simultaneously to narrow the search results. The search works with wildcards by default, so searching for the name "gran" will find "Gran Turismo", "Motor Toon Grand Prix" and every other game where the text "gran" is included, no matter it's place in the name. Capitalization of characters doesn't matter. You can also sort the list by clicking on the column headers.


The game's title. If a game has multiple titles, like if it was released in another region under a different name, they will all be displayed here. The first one listed will be the name the game was released as first and so on chronologically. If a game was released at the same time under different names, then the order is alphabetical.


All the systems the game was released for. If a system has a different name in another region, then the US name is used and all the games released for it gathered under that name. So Famicom games will be under NES, PC Engine games under TurboGrafx-16 and so on.

Click here to see all the systems that are completely covered in the database:

Records: show
Atari Jaguar
Game Boy
Game Boy Advance
Game Boy Color
NES/Famicom/Famicom Disk System
Nintendo 64
Nintendo DS
Playstation 1
Playstation 2
Playstation 3
Sega 32X
Sega CD
Sega Genesis/Megadrive
Sega Master System
Sega Saturn
Super Nintendo/Super Famicom
TurboGrafx-16/PC Engine
TurboGrafx-CD/PC Engine CD
Xbox 360

The database handles games rather than releases which is why something like Hydro Thunder is listed as being playable on Gamecube, PS2 and Xbox, despite there being no game under that name released for those systems. But Hydro Thunder is playable on the Midway Arcade Treasures 3 compilation which was released for them.


The game's developer. If the column has several companies listed, it means one of them handled a port of the game.


The year of the game's initial release.


All the regions the game was released in.

Note that just because a multi-platform game was released for a certain system does not mean it was released for that system in all regions, even if all regions are included in the game's Region column. For example:


Wipeout XL was released for Amiga, Mac, PC, PS1, SAT and it was released in US, EUR and JPN. The Saturn version was never released in US, but the game was released in the US for PS1 and PC, yet the PC version was never released in Japan. So the Region information only means that some release of the game is available in that region.


The simultaneous multiplayer features the game has available, if any. Hotseat modes aren't considered here.

  • No MP = no simultaneous multiplayer
  • Local = split screen or single screen.
  • Link Cable = for systems like Game Boy, PS1 and PS2 where it was possible to connect two or more systems together with a special cable. This also includes arcade cabinets that could be linked together, for example, eight Daytona USA cabinets can be connected this way
  • LAN = Local Area Network
  • Online = multiplayer over the Internet

Keywords are like tags, meant to convey information about the game's theme or features. You can search for multiple keywords at once and the search will look for games that match ALL of the selected keywords.

Here are the keywords currently in use and a brief explanation of each:

  • ATV
    The game is primarily focused on driving All-Terrain Vehicles aka. quad bikes.

  • Bikes
    The game is primarily focused on driving bikes, either motorcycles or bicycles.

  • Circuit
    Most or all of the game's courses are in the style of purpose-built racing circuits, or are recreations of actual real-life circuits.

  • Combat
    The game heavily features combat elements between racers.

  • Customization
    The game allows the player to customize their vehicle with parts that may or may not affect the vehicle's handling.

  • Demolition Derby
    The game is about demolition derbies. Notice that the restriction about racing-only games still apply. If the game has both arena-style and race events then it still qualifies.

  • Drag Racing
    The game is about drag racing.

  • Extreme Sports
    The game is about racing with snowboards, skateboards, inline skates and in other such non-motorized ways that would fit under the X Games moniker.

  • Flying
    The game is about racing in the air.

  • Formula
    The game is primarily focused on driving open-wheel cars, like Formula One vehicles.

  • Futuristic
    The game's overall theme is futuristic in nature.

  • Highway Racing
    Most or all of the game's races take place on highways, often (but not always) with civilian cars present.

  • Karts
    The game is primarily focused on driving karts, either realistic ones or Mario Kart-ones. If the game has both Combat and Karts -keywords it's safe to assume it's of the latter type.

  • Missions
    The game is mission-based instead of simply choosing competitions or tracks like in traditional racing games.

  • Motocross
    The game is primarily focused on driving motorcycles in off-road courses.

  • Off-road
    Many or all of the game's courses are unsurfaced roads, made of materials such as sand, gravel, snow and other natural elements.

  • Open Road Racing
    Many or all of the game's courses take place on public roads that may or may not have civilian traffic present.

  • Open World
    The game features an open world that the player can explore at their leisure.

  • Other
    These games have elements that don't quite fit into any other category, and tend to be pretty weird in some ways.

  • Radio-controlled
    The game is about racing with radio-controlled vehicles.

  • Rally
    The game focuses on rally racing.

  • Scoring
    The game has some, or is all about, gameplay modes where score rather than time is the deciding factor between competitors.

  • Side-scrolling
    The game is played from a side view.

  • Snow
    The game primarily takes place on snow with snowmobiles, snowboards or skis.

  • Street Racing
    The game takes place on city streets where civilian traffic may or may not be present.

  • Stunt Racing
    The game's tracks are often unrealistic featuring jumps, loops, gravity-defying paths and so on. The player might be able to do tricks and stunts which may or may not reward them with boost power or something else. The two features can appear independent of each other, a game with this keyword can have either or both of them included.

  • Top-down
    The game is played from a top-down or isometric view.

  • Touge
    Some or all of the game's courses are about driving on narrow, winding mountain passes.

  • Track Editor
    The game includes a track editor with which the player can create their own courses to race on.

  • Trucks
    The game is primarily focused on driving trucks, or lorries.

  • Tuning
    The game allows the player to tweak performance-altering settings of various aspects of their vehicle.

  • Unknown
    No information about the game could be found. Maybe it doesn't even exist? Please help out in this thread!

  • VR
    The game supports (or requires) VR equipment like the Oculus Rift or HTC Vive.

  • Water
    The game primarily takes place on water with jetskis, boats or other ways of driving on liquid surface.

Assigning keywords isn't an exact science, so please use this thread to submit corrections and suggestions. And if you think of a game that you think should be listed but isn't (or vice versa), let us know that as well. The database is an ongoing project and the more people chip in, the more complete and informative it will be.

Other than simply adding new titles to the database, future plans for it include more information about the games (e.g. wheel compatibility, as suggested by 1up) and a way for users to rate games. If you want to help out in data entry or the technical side of things just send me a message.

Re: Racing Game Database - info & instructions

PostPosted: Mon Nov 21, 2016 4:11 pm
by Ghegs
Submitting screenshots for RGDB

If you're interested in submitting some screenshots for RGDB, then thank you very much! Please take a moment to read these technical and "artistic" guidelines for the images:

  • The screenshots must be your own, they can't be taken from GameFAQs or Mobygames or other sites. You can submit screenshots you have posted to other sites, as long as you are their original creator.
  • A screenshot's width should be no more than 1280 pixels. Please keep the aspect ratio intact when resizing images.
  • Screenshots from older consoles with small native resolution (like NES, Genesis, etc) should be re-sized so that the width is at least 480 pixels (640x480 is preferred). Use an algorithm that conserves the sharp edges of the pixels.
  • Using emulation to take screenshots is perfectly fine, if the emulation quality itself is fine, at least visually. But please don't use any emulation shaders or other methods to make the game look better or different than it would be when played on a real system.
  • Both PNG and JPG are accepted, but images for a game must all be of either type, not a mix of the two. Check the quality and filesize to decide which is better. Sometimes a JPG can be just as good as a PNG with third the filesize, depending on the game's graphics.
  • The maximum amount of screenshots for a single game, including the mandatory title screen, is 10, but it is not required to submit that many. Just two or three screenshots is enough for simpler titles. If the game has multiple names and thus multiple title screens, you can submit more of them, but they'll count towards the limit of max. 10 screenshots per game.
  • The file naming convention is 0 (zero) for the title screen, then 1, 2, 3, etc. ending at 9.jpg or .png
  • No screenshots of intro movies, FMVs or the like. Gameplay shots only, other than the title screen.
  • That said, it's fine to have a couple of screenshots of menu/vehicle/course selection screens, if they show something interesting. For example, if a game has a heavy customization element or a track editor, then screenshots of those would be good to have.
  • Try to include many different courses, vehicles, gameplay modes, etc. to the screenshots.
  • Some games' ports to different systems will look drastically different from others. You can include screenshots of ports, but it is not required. They'll be all under the same entry in RGDB, and they won't be able to have any text accompanying them to explain which system the screenshot is from, unless you put the text into the image yourself.

Send me the screenshots either via e-mail or send me a mail (or PM) with a location on where to download them. ZIP is preferred but not required. I can also provide FTP access if you've got a whole bunch of screenshots to unload.

Re: Racing Game Database - info & instructions

PostPosted: Fri Apr 28, 2017 5:16 pm
by Ghegs
In addition to getting the custom "RGDB Contributor" rank, people who submit screenshots for RGDB will also have their names immortalized within the game's page, as the provider of the screenshots.

Re: Racing Game Database - info & instructions

PostPosted: Sun Jun 04, 2017 3:03 pm
by Ghegs
Just to mark a small milestone - today RGDB has screenshots of over a hundred games, 103 to be exact. Of the currently listed 2530 games it's only 4%, but it's a start. I'm trying to take images of a game or two every day, but slow 'n steady wins the race, somebody once said. If you can contribute, please do!